ocean v6.2.0 (2021-12-09T10:56:40Z)
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NormalSource.probDensityF
ocean
math
random
NormalSource
NormalSource
probability distribution (non normalized, should be divided by sqrt(2*PI))
class
NormalSource
(RandG, T)
static
real
probDensityF
(
real
x
)
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probability distribution (non normalized, should be divided by sqrt(2*PI))