EBTree32.add

Adds a value to the tree, automatically inserting a new node in the correct location to keep the tree sorted.

  1. Node* add(Key key)
  2. Node* add(Dual16Key key)
    class EBTree32(bool signed = false)
    add
    out (node_out) { assert (node_out !is null); }
  3. Node* add(Dual16Key key)

Parameters

key Dual16Key

value to add

Return Value

Type: Node*

pointer to newly added node

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